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Lego and Maya

by Sven on Sep.10, 2007, under Lego, The Good Shite

Some time ago I posted about modelling Lego in Maya and said that it’d be cool to re-make that plugin for Maya as an opensource tool. Now I discover that the Lego Digital Designer, freely available over at Lego for both Windows and OS X, pretty much does that. Well not exactly. It does the snapping and all that but it isn’t Maya. What it does do however is save out to LDraw format. See where I am going with this? With some patience and work you can create a LDD (Lego digital designer) scene, save it to LDraw, convert it to OBJ, then import it to Maya and render away. It should work. It can work.I just need to iron out the procedure to do this so it’s more of a click, click thing rather than type, type, type, set, check, fail, re-do etc thing :)

Will keep you posted!

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